rustnav.numthreads
variableserver
Navmesh tile builder worker thread count. Applied when the builder is (re)created - at boot, or via rustnav.setnumthreads at runtime. ~half the cores is the sweet spot for full-map bakes
Quick info
- Type
- int
- Default
- 4
- Runs on
- server
- Class
- ConVar.RustNav
Example
rustnav.numthreads 4In other branches
- aux02
- unchanged
- staging
- unchanged