RustTip

server.arrowdamage

variableserversaved

Global multiplier for all arrow and bow damage dealt; 1.0 = default, 2.0 = double damage(description generated by Facepunch)

Quick info

Type
float
Default
1
Runs on
server
Class
ConVar.Server

Example

server.arrowdamage 1

In other branches

aux02
unchanged
staging
unchanged