server.maxmainthreadwait
variableserver
Maximum milliseconds the main game thread will wait for a network operation before timing out; increase to tolerate brief network stalls (clamped 1–1000)(description generated by Facepunch)
Quick info
- Type
- int
- Default
- —
- Runs on
- server
- Class
- ConVar.Server
Example
server.maxmainthreadwait <value>In other branches
- aux02
- unchanged
- staging
- unchanged