RustTip

server.maxpacketspersecond_rpc

variableserver

Maximum RPC (Remote Procedure Call) packets per second accepted from each client; limits how fast clients can trigger server-side actions(description generated by Facepunch)

Quick info

Type
int
Default
200
Runs on
server
Class
ConVar.Server

Example

server.maxpacketspersecond_rpc 200

In other branches

aux02
unchanged
staging
unchanged