RustTip

server.maxpacketspersecond_rpc_signal

variableserver

Maximum RPC signal packets per second accepted from each client; signal RPCs are lightweight event triggers used for interactions(description generated by Facepunch)

Quick info

Type
int
Default
30
Runs on
server
Class
ConVar.Server

Example

server.maxpacketspersecond_rpc_signal 30

In other branches

aux02
unchanged
staging
unchanged