RustTip

server.maxpacketspersecond_world

variableserver

Maximum world-state update packets per second accepted from each individual client; prevents flooding the server with position spam(description generated by Facepunch)

Quick info

Type
int
Default
1
Runs on
server
Class
ConVar.Server

Example

server.maxpacketspersecond_world 1

In other branches

aux02
unchanged
staging
unchanged