RustTip

server.player_state_cache_size

variableserver

Size of the LRU player-state cache; higher values keep more player states in memory, reducing disk reads when reconnecting players(description generated by Facepunch)

Quick info

Type
int
Default
—
Runs on
server
Class
ConVar.Server

Example

server.player_state_cache_size <value>

In other branches

aux02
unchanged
staging
unchanged