RustTip

server.randomize_seed

variableserver

Setting this to true assigns a new random value to the world generation seed; useful for wipe scripts that want a fresh random map each time(description generated by Facepunch)

Quick info

Type
bool
Default
—
Runs on
server
Class
ConVar.Server

Example

server.randomize_seed <value>

In other branches

aux02
unchanged
staging
unchanged