server.upgrade_keeps_health
variableserver
When a deployable is upgraded in place (e.g. stacking sandbags) the new tier keeps the damaged health fraction of the one it replaced instead of spawning at full health
Quick info
- Type
- bool
- Default
- True
- Runs on
- server
- Class
- ConVar.Server
Example
server.upgrade_keeps_health TrueIn other branches
- aux02
- unchanged
- staging
- unchanged