RustTip

server.upgrade_keeps_health

variableserver

When a deployable is upgraded in place (e.g. stacking sandbags) the new tier keeps the damaged health fraction of the one it replaced instead of spawning at full health

Quick info

Type
bool
Default
True
Runs on
server
Class
ConVar.Server

Example

server.upgrade_keeps_health True

In other branches

aux02
unchanged
staging
unchanged