server.woundedmaxfoodandwaterbonus
variableserversaved
Maximum percent chance added to base wounded/incapacitated recovery chance, based on the player's food and water level
Quick info
- Type
- float
- Default
- 0.25
- Runs on
- server
- Class
- ConVar.Server
Example
server.woundedmaxfoodandwaterbonus 0.25In other branches
- aux02
- unchanged
- staging
- unchanged