RustTip

spawn.max_rate

variableserver

Maximum spawn rate scalar applied to NPC/resource population spawning; the spawn tick rate scales up to this value as player count increases(description generated by Facepunch)

Quick info

Type
float
Default
1
Runs on
server
Class
ConVar.Spawn

Example

spawn.max_rate 1

In other branches

aux02
unchanged
staging
unchanged