RustTip

spawn.player_scale

variableserver

Multiplier applied to group spawn rates based on current player count relative to player_base; higher values cause more group spawns as the server fills up(description generated by Facepunch)

Quick info

Type
float
Default
2
Runs on
server
Class
ConVar.Spawn

Example

spawn.player_scale 2

In other branches

aux02
unchanged
staging
unchanged