spawn.respawn_populations
variableserver
When enabled, population spawners (animals, NPCs, resources) will respawn entities over time as they are killed or harvested(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- True
- Runs on
- server
- Class
- ConVar.Spawn
Example
spawn.respawn_populations TrueIn other branches
- aux02
- unchanged
- staging
- unchanged