RustTip

spawn.respawn_populations

variableserver

When enabled, population spawners (animals, NPCs, resources) will respawn entities over time as they are killed or harvested(description generated by Facepunch)

Quick info

Type
bool
Default
True
Runs on
server
Class
ConVar.Spawn

Example

spawn.respawn_populations True

In other branches

aux02
unchanged
staging
unchanged