water.scaled_time
variableclientclientadmin
When enabled, water simulation advances in scaled (game) time rather than real time; useful for testing water behaviour during time-scale debugging(description generated by Facepunch)
Quick info
- Type
- bool
- Default
- 0
- Runs on
- client
- Class
- ConVar.Water
Example
water.scaled_time 0In other branches
- aux02
- unchanged
- staging
- unchanged