RustTip
bull.corpse
2110106795

bull.corpse

CorpseLivestockCorpse

Quick info

Prefab ID
2110106795
Short prefab name
bull.corpse
Health
100
Image
icon of the gathered item

General details

Primary class
LivestockCorpse
Base class
BaseCorpse
Class chain entries
4

Prefab path

assets/rust.ai/agents/bull/bull.corpse.prefab

Health100

Protection

how much damage is reduced
Slash
+50%
Blunt
−80%

Yield per tool

Tea:
Stock:
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
Combat KnifeCombat Knife5 hits≈3,5 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
Butcher KnifeButcher Knife6 hits≈4,2 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
Skinning KnifeSkinning Knife6 hits≈4,2 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
Vampire StakeVampire Stake4 hits≈6 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
Bone KnifeBone Knife10 hits≈7 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
HatchetHatchet9 hits≈8,1 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
SickleSickle9 hits≈8,1 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
Salvaged AxeSalvaged Axe7 hits≈8,8 syield 100% +bonus
Raw Beef20Bone Fragments100Animal Fat40Leather100Cloth30
MacheteMachete9 hits≈9 syield 83% +bonus
Raw Beef16Bone Fragments83Animal Fat33Leather83Cloth25
Salvaged SwordSalvaged Sword9 hits≈11 syield 83% +bonus
Raw Beef16Bone Fragments83Animal Fat33Leather83Cloth25
LongswordLongsword9 hits≈18 syield 83% +bonus
Raw Beef16Bone Fragments83Animal Fat33Leather83Cloth25
MaceMace9 hits≈18 syield 83% +bonus
Raw Beef16Bone Fragments83Animal Fat33Leather83Cloth25
Salvaged CleaverSalvaged Cleaver9 hits≈18 syield 83% +bonus
Raw Beef16Bone Fragments83Animal Fat33Leather83Cloth25
JackhammerJackhammer15 hits≈2,3 syield 71%
Raw Beef14Bone Fragments71Animal Fat28Leather71Cloth21
Stone PickaxeStone Pickaxe8 hits≈7,2 syield 71%
Raw Beef14Bone Fragments71Animal Fat28Leather71Cloth21
Salvaged IcepickSalvaged Icepick15 hits≈19 syield 71%
Raw Beef14Bone Fragments71Animal Fat28Leather71Cloth21
ChainsawChainsaw34 hits≈6,8 syield 67%
Raw Beef13Bone Fragments66Animal Fat26Leather66Cloth20
Stone HatchetStone Hatchet6 hits≈5,4 syield 60%
Raw Beef11Bone Fragments59Animal Fat23Leather59Cloth17
RockRock5 hits≈6,5 syield 50%
Raw Beef10Bone Fragments50Animal Fat20Leather50Cloth15
Bone ClubBone Club10 hits≈7 syield 50%
Raw Beef10Bone Fragments50Animal Fat20Leather50Cloth15
Candy Cane ClubCandy Cane Club10 hits≈10 syield 50%
Raw Beef10Bone Fragments50Animal Fat20Leather50Cloth15
Salvaged HammerSalvaged Hammer5 hits≈5 syield 45%
Raw Beef9Bone Fragments45Animal Fat18Leather45Cloth13
PickaxePickaxe10 hits≈15 syield 45%
Raw Beef9Bone Fragments45Animal Fat18Leather45Cloth13

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

LivestockCorpse→BaseCorpse→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain