RustTip
polarbear.corpse
2275652760

polarbear.corpse

CorpseBaseCorpse

Quick info

Prefab ID
2275652760
Short prefab name
polarbear.corpse
Health
100
Image
icon of the gathered item

General details

Primary class
BaseCorpse
Base class
BaseCombatEntity
Class chain entries
3

Prefab path

assets/rust.ai/agents/bear/polarbear.corpse.prefab

Health100

Protection

how much damage is reduced
Slash
+50%
Blunt
−80%

Yield per tool

Tea:
Stock:
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
Combat KnifeCombat Knife5 hits≈3,5 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
Butcher KnifeButcher Knife6 hits≈4,2 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
Skinning KnifeSkinning Knife6 hits≈4,2 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
Vampire StakeVampire Stake4 hits≈6 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
Bone KnifeBone Knife10 hits≈7 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
HatchetHatchet9 hits≈8,1 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
SickleSickle9 hits≈8,1 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
Salvaged AxeSalvaged Axe7 hits≈8,8 syield 100% +bonus
Raw Bear Meat22Bone Fragments170Animal Fat120Leather125Cloth50
MacheteMachete9 hits≈9 syield 83% +bonus
Raw Bear Meat18Bone Fragments141Animal Fat100Leather104Cloth41
Salvaged SwordSalvaged Sword9 hits≈11 syield 83% +bonus
Raw Bear Meat18Bone Fragments141Animal Fat100Leather104Cloth41
LongswordLongsword9 hits≈18 syield 83% +bonus
Raw Bear Meat18Bone Fragments141Animal Fat100Leather104Cloth41
MaceMace9 hits≈18 syield 83% +bonus
Raw Bear Meat18Bone Fragments141Animal Fat100Leather104Cloth41
Salvaged CleaverSalvaged Cleaver9 hits≈18 syield 83% +bonus
Raw Bear Meat18Bone Fragments141Animal Fat100Leather104Cloth41
JackhammerJackhammer15 hits≈2,3 syield 71%
Raw Bear Meat15Bone Fragments121Animal Fat85Leather89Cloth35
Stone PickaxeStone Pickaxe8 hits≈7,2 syield 71%
Raw Bear Meat15Bone Fragments121Animal Fat85Leather89Cloth35
Salvaged IcepickSalvaged Icepick15 hits≈19 syield 71%
Raw Bear Meat15Bone Fragments121Animal Fat85Leather89Cloth35
ChainsawChainsaw34 hits≈6,8 syield 67%
Raw Bear Meat14Bone Fragments113Animal Fat80Leather83Cloth33
Stone HatchetStone Hatchet6 hits≈5,4 syield 60%
Raw Bear Meat13Bone Fragments101Animal Fat71Leather74Cloth29
RockRock5 hits≈6,5 syield 50%
Raw Bear Meat11Bone Fragments85Animal Fat60Leather62Cloth25
Bone ClubBone Club10 hits≈7 syield 50%
Raw Bear Meat11Bone Fragments85Animal Fat60Leather62Cloth25
Candy Cane ClubCandy Cane Club10 hits≈10 syield 50%
Raw Bear Meat11Bone Fragments85Animal Fat60Leather62Cloth25
Salvaged HammerSalvaged Hammer5 hits≈5 syield 45%
Raw Bear Meat10Bone Fragments77Animal Fat54Leather56Cloth22
PickaxePickaxe10 hits≈15 syield 45%
Raw Bear Meat10Bone Fragments77Animal Fat54Leather56Cloth22

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

BaseCorpse→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain