RustTip
tiger.corpse
2675550198

tiger.corpse

CorpseBaseCorpse

Quick info

Prefab ID
2675550198
Short prefab name
tiger.corpse
Health
100
Image
icon of the gathered item

General details

Primary class
BaseCorpse
Base class
BaseCombatEntity
Class chain entries
3

Prefab path

assets/rust.ai/agents/tiger/tiger.corpse.prefab

Health100

Protection

how much damage is reduced
Slash
+50%
Blunt
−80%

Yield per tool

Tea:
Stock:
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
Combat KnifeCombat Knife5 hits≈3,5 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
Butcher KnifeButcher Knife6 hits≈4,2 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
Skinning KnifeSkinning Knife6 hits≈4,2 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
Vampire StakeVampire Stake4 hits≈6 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
Bone KnifeBone Knife10 hits≈7 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
HatchetHatchet9 hits≈8,1 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
SickleSickle9 hits≈8,1 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
Salvaged AxeSalvaged Axe7 hits≈8,8 syield 100% +bonus
Raw Big Cat Meat19Bone Fragments150Animal Fat100Leather70Cloth70
MacheteMachete9 hits≈9 syield 83% +bonus
Raw Big Cat Meat15Bone Fragments125Animal Fat83Leather58Cloth58
Salvaged SwordSalvaged Sword9 hits≈11 syield 83% +bonus
Raw Big Cat Meat15Bone Fragments125Animal Fat83Leather58Cloth58
LongswordLongsword9 hits≈18 syield 83% +bonus
Raw Big Cat Meat15Bone Fragments125Animal Fat83Leather58Cloth58
MaceMace9 hits≈18 syield 83% +bonus
Raw Big Cat Meat15Bone Fragments125Animal Fat83Leather58Cloth58
Salvaged CleaverSalvaged Cleaver9 hits≈18 syield 83% +bonus
Raw Big Cat Meat15Bone Fragments125Animal Fat83Leather58Cloth58
JackhammerJackhammer15 hits≈2,3 syield 71%
Raw Big Cat Meat13Bone Fragments107Animal Fat71Leather50Cloth50
Stone PickaxeStone Pickaxe8 hits≈7,2 syield 71%
Raw Big Cat Meat13Bone Fragments107Animal Fat71Leather50Cloth50
Salvaged IcepickSalvaged Icepick15 hits≈19 syield 71%
Raw Big Cat Meat13Bone Fragments107Animal Fat71Leather50Cloth50
ChainsawChainsaw34 hits≈6,8 syield 67%
Raw Big Cat Meat12Bone Fragments100Animal Fat66Leather46Cloth46
Stone HatchetStone Hatchet6 hits≈5,4 syield 60%
Raw Big Cat Meat11Bone Fragments89Animal Fat59Leather41Cloth41
RockRock5 hits≈6,5 syield 50%
Raw Big Cat Meat9Bone Fragments75Animal Fat50Leather35Cloth35
Bone ClubBone Club10 hits≈7 syield 50%
Raw Big Cat Meat9Bone Fragments75Animal Fat50Leather35Cloth35
Candy Cane ClubCandy Cane Club10 hits≈10 syield 50%
Raw Big Cat Meat9Bone Fragments75Animal Fat50Leather35Cloth35
Salvaged HammerSalvaged Hammer5 hits≈5 syield 45%
Raw Big Cat Meat8Bone Fragments68Animal Fat45Leather31Cloth31
PickaxePickaxe10 hits≈15 syield 45%
Raw Big Cat Meat8Bone Fragments68Animal Fat45Leather31Cloth31

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

BaseCorpse→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain