3307373733
boar.corpse
CorpseBaseCorpse
Quick info
- Prefab ID
- 3307373733
- Short prefab name
- boar.corpse
- Health
- 100
- Image
- icon of the gathered item
General details
- Primary class
- BaseCorpse
- Base class
- BaseCombatEntity
- Class chain entries
- 3
Prefab path
assets/rust.ai/agents/boar/boar.corpse.prefab
Health100
Protection
how much damage is reduced
Slash
+50%
Blunt
−80%
Yield per tool
Tea:
As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.
Class inheritance
BaseCorpse→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain