RustTip
scientist2.corpse
3554738798

scientist2.corpse

CorpseLootableCorpse

Quick info

Prefab ID
3554738798
Short prefab name
scientist2.corpse
Health
100
Image
icon of the gathered item

General details

Primary class
LootableCorpse
Base class
BaseCorpse
Class chain entries
4

Prefab path

assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.corpse.prefab

Health100

Protection

how much damage is reduced
Slash
+50%
Blunt
−80%

Yield per tool

Tea:
Stock:
Bone Fragments30Cloth5
Combat KnifeCombat Knife5 hits≈3,5 syield 100% +bonus
Bone Fragments30Cloth5
Butcher KnifeButcher Knife6 hits≈4,2 syield 100% +bonus
Bone Fragments30Cloth5
Skinning KnifeSkinning Knife6 hits≈4,2 syield 100% +bonus
Bone Fragments30Cloth5
Vampire StakeVampire Stake4 hits≈6 syield 100% +bonus
Bone Fragments30Cloth5
Bone KnifeBone Knife10 hits≈7 syield 100% +bonus
Bone Fragments30Cloth5
HatchetHatchet9 hits≈8,1 syield 100% +bonus
Bone Fragments30Cloth5
SickleSickle9 hits≈8,1 syield 100% +bonus
Bone Fragments30Cloth5
Salvaged AxeSalvaged Axe7 hits≈8,8 syield 100% +bonus
Bone Fragments30Cloth5
MacheteMachete9 hits≈9 syield 83% +bonus
Bone Fragments25Cloth4
Salvaged SwordSalvaged Sword9 hits≈11 syield 83% +bonus
Bone Fragments25Cloth4
LongswordLongsword9 hits≈18 syield 83% +bonus
Bone Fragments25Cloth4
MaceMace9 hits≈18 syield 83% +bonus
Bone Fragments25Cloth4
Salvaged CleaverSalvaged Cleaver9 hits≈18 syield 83% +bonus
Bone Fragments25Cloth4
JackhammerJackhammer15 hits≈2,3 syield 71%
Bone Fragments21Cloth3
Stone PickaxeStone Pickaxe8 hits≈7,2 syield 71%
Bone Fragments21Cloth3
Salvaged IcepickSalvaged Icepick15 hits≈19 syield 71%
Bone Fragments21Cloth3
ChainsawChainsaw34 hits≈6,8 syield 67%
Bone Fragments20Cloth3
Stone HatchetStone Hatchet6 hits≈5,4 syield 60%
Bone Fragments17Cloth2
RockRock5 hits≈6,5 syield 50%
Bone Fragments15Cloth2
Bone ClubBone Club10 hits≈7 syield 50%
Bone Fragments15Cloth2
Candy Cane ClubCandy Cane Club10 hits≈10 syield 50%
Bone Fragments15Cloth2
Salvaged HammerSalvaged Hammer5 hits≈5 syield 45%
Bone Fragments13Cloth2
PickaxePickaxe10 hits≈15 syield 45%
Bone Fragments13Cloth2

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

LootableCorpse→BaseCorpse→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain