RustTip
wolf.corpse
4107384580

wolf.corpse

CorpseBaseCorpse

Quick info

Prefab ID
4107384580
Short prefab name
wolf.corpse
Health
100
Image
icon of the gathered item

General details

Primary class
BaseCorpse
Base class
BaseCombatEntity
Class chain entries
3

Prefab path

assets/rust.ai/agents/wolf/wolf.corpse.prefab

Health100

Protection

how much damage is reduced
Slash
+50%
Blunt
−80%

Yield per tool

Tea:
Stock:
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
Combat KnifeCombat Knife5 hits≈3,5 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
Butcher KnifeButcher Knife6 hits≈4,2 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
Skinning KnifeSkinning Knife6 hits≈4,2 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
Vampire StakeVampire Stake4 hits≈6 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
Bone KnifeBone Knife10 hits≈7 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
HatchetHatchet9 hits≈8,1 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
SickleSickle9 hits≈8,1 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
Salvaged AxeSalvaged Axe7 hits≈8,8 syield 100% +bonus
Raw Wolf Meat5Bone Fragments40Animal Fat10Leather75Cloth35Wolf Skull1
MacheteMachete9 hits≈9 syield 83% +bonus
Raw Wolf Meat4Bone Fragments33Animal Fat8Leather62Cloth29Wolf Skull0
Salvaged SwordSalvaged Sword9 hits≈11 syield 83% +bonus
Raw Wolf Meat4Bone Fragments33Animal Fat8Leather62Cloth29Wolf Skull0
LongswordLongsword9 hits≈18 syield 83% +bonus
Raw Wolf Meat4Bone Fragments33Animal Fat8Leather62Cloth29Wolf Skull0
MaceMace9 hits≈18 syield 83% +bonus
Raw Wolf Meat4Bone Fragments33Animal Fat8Leather62Cloth29Wolf Skull0
Salvaged CleaverSalvaged Cleaver9 hits≈18 syield 83% +bonus
Raw Wolf Meat4Bone Fragments33Animal Fat8Leather62Cloth29Wolf Skull0
JackhammerJackhammer15 hits≈2,3 syield 71%
Raw Wolf Meat3Bone Fragments28Animal Fat7Leather53Cloth25Wolf Skull0
Stone PickaxeStone Pickaxe8 hits≈7,2 syield 71%
Raw Wolf Meat3Bone Fragments28Animal Fat7Leather53Cloth25Wolf Skull0
Salvaged IcepickSalvaged Icepick15 hits≈19 syield 71%
Raw Wolf Meat3Bone Fragments28Animal Fat7Leather53Cloth25Wolf Skull0
ChainsawChainsaw34 hits≈6,8 syield 67%
Raw Wolf Meat3Bone Fragments26Animal Fat6Leather50Cloth23Wolf Skull0
Stone HatchetStone Hatchet6 hits≈5,4 syield 60%
Raw Wolf Meat2Bone Fragments23Animal Fat5Leather44Cloth20Wolf Skull0
RockRock5 hits≈6,5 syield 50%
Raw Wolf Meat2Bone Fragments20Animal Fat5Leather37Cloth17Wolf Skull0
Bone ClubBone Club10 hits≈7 syield 50%
Raw Wolf Meat2Bone Fragments20Animal Fat5Leather37Cloth17Wolf Skull0
Candy Cane ClubCandy Cane Club10 hits≈10 syield 50%
Raw Wolf Meat2Bone Fragments20Animal Fat5Leather37Cloth17Wolf Skull0
Salvaged HammerSalvaged Hammer5 hits≈5 syield 45%
Raw Wolf Meat2Bone Fragments18Animal Fat4Leather34Cloth15Wolf Skull0
PickaxePickaxe10 hits≈15 syield 45%
Raw Wolf Meat2Bone Fragments18Animal Fat4Leather34Cloth15Wolf Skull0

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

BaseCorpse→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain