RustTip
stag.corpse
784238137

stag.corpse

CorpseBaseCorpse

Quick info

Prefab ID
784238137
Short prefab name
stag.corpse
Health
100
Image
icon of the gathered item

General details

Primary class
BaseCorpse
Base class
BaseCombatEntity
Class chain entries
3

Prefab path

assets/rust.ai/agents/stag/stag.corpse.prefab

Health100

Protection

how much damage is reduced
Slash
+50%
Blunt
−80%

Yield per tool

Tea:
Stock:
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
Combat KnifeCombat Knife5 hits≈3,5 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
Butcher KnifeButcher Knife6 hits≈4,2 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
Skinning KnifeSkinning Knife6 hits≈4,2 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
Vampire StakeVampire Stake4 hits≈6 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
Bone KnifeBone Knife10 hits≈7 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
HatchetHatchet9 hits≈8,1 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
SickleSickle9 hits≈8,1 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
Salvaged AxeSalvaged Axe7 hits≈8,8 syield 100% +bonus
Raw Deer Meat4Bone Fragments50Animal Fat10Leather50Cloth25
MacheteMachete9 hits≈9 syield 83% +bonus
Raw Deer Meat3Bone Fragments41Animal Fat8Leather41Cloth20
Salvaged SwordSalvaged Sword9 hits≈11 syield 83% +bonus
Raw Deer Meat3Bone Fragments41Animal Fat8Leather41Cloth20
LongswordLongsword9 hits≈18 syield 83% +bonus
Raw Deer Meat3Bone Fragments41Animal Fat8Leather41Cloth20
MaceMace9 hits≈18 syield 83% +bonus
Raw Deer Meat3Bone Fragments41Animal Fat8Leather41Cloth20
Salvaged CleaverSalvaged Cleaver9 hits≈18 syield 83% +bonus
Raw Deer Meat3Bone Fragments41Animal Fat8Leather41Cloth20
JackhammerJackhammer15 hits≈2,3 syield 71%
Raw Deer Meat2Bone Fragments35Animal Fat7Leather35Cloth17
Stone PickaxeStone Pickaxe8 hits≈7,2 syield 71%
Raw Deer Meat2Bone Fragments35Animal Fat7Leather35Cloth17
Salvaged IcepickSalvaged Icepick15 hits≈19 syield 71%
Raw Deer Meat2Bone Fragments35Animal Fat7Leather35Cloth17
ChainsawChainsaw34 hits≈6,8 syield 67%
Raw Deer Meat2Bone Fragments33Animal Fat6Leather33Cloth16
Stone HatchetStone Hatchet6 hits≈5,4 syield 60%
Raw Deer Meat2Bone Fragments29Animal Fat5Leather29Cloth14
RockRock5 hits≈6,5 syield 50%
Raw Deer Meat2Bone Fragments25Animal Fat5Leather25Cloth12
Bone ClubBone Club10 hits≈7 syield 50%
Raw Deer Meat2Bone Fragments25Animal Fat5Leather25Cloth12
Candy Cane ClubCandy Cane Club10 hits≈10 syield 50%
Raw Deer Meat2Bone Fragments25Animal Fat5Leather25Cloth12
Salvaged HammerSalvaged Hammer5 hits≈5 syield 45%
Raw Deer Meat1Bone Fragments22Animal Fat4Leather22Cloth11
PickaxePickaxe10 hits≈15 syield 45%
Raw Deer Meat1Bone Fragments22Animal Fat4Leather22Cloth11

As in the game (ResourceDispenser): each hit gives a share of the stock by damage, weak tools lose part of it; the finish bonus only goes to low-loss tools.

Class inheritance

BaseCorpse→BaseCombatEntity→BaseEntity
More here for developers: Oxide/Carbon hooks, components, interfaces, full inheritance chain