RustTip

CanCombineDroppedItem

OxideCarbonItem

Called to determine whether to combine dropped item.

Return true to allow the action and false to block it.

object CanCombineDroppedItem(DroppedItem droppedItem, DroppedItem di)
Works — the game method in this build is the one the hook was written for.

Parameters

droppedItem
DroppedItem
di
DroppedItem

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object CanCombineDroppedItem(DroppedItem droppedItem, DroppedItem di)
{
    Puts("CanCombineDroppedItem");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void DroppedItem.OnDroppedOn(DroppedItem)

Passes: DroppedItem droppedItem, DroppedItem di

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0)Assembly-CSharp.dll

Where it is called (this branch's game code)

public void OnDroppedOn(DroppedItem di)
{
	if (item == null || NeverCombine || di.NeverCombine || !item.CanStack(di.item))
	{
		return;
	}
	if (Interface.CallHook("CanCombineDroppedItem", this, di) != null)
	{
		return;
	}
	int num = di.item.amount + item.amount;
	if (num <= item.MaxStackable() && num != 0)
	{
		if (di.DropReason == DropReasonEnum.Player)
		{
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.