CanCombineDroppedItem
OxideCarbonItemCalled to determine whether to combine dropped item.
Return true to allow the action and false to block it.
object CanCombineDroppedItem(DroppedItem droppedItem, DroppedItem di)Works — the game method in this build is the one the hook was written for.
Parameters
- droppedItem
- DroppedItem
- di
- DroppedItem
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object CanCombineDroppedItem(DroppedItem droppedItem, DroppedItem di)
{
Puts("CanCombineDroppedItem");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void DroppedItem.OnDroppedOn(DroppedItem)
Passes: DroppedItem droppedItem, DroppedItem di
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0)Assembly-CSharp.dll
Where it is called (this branch's game code)
public void OnDroppedOn(DroppedItem di)
{
if (item == null || NeverCombine || di.NeverCombine || !item.CanStack(di.item))
{
return;
}
if (Interface.CallHook("CanCombineDroppedItem", this, di) != null)
{
return;
}
int num = di.item.amount + item.amount;
if (num <= item.MaxStackable() && num != 0)
{
if (di.DropReason == DropReasonEnum.Player)
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.