RustTip

CanElevatorLiftMove

OxideCarbonElevator

Called to determine whether to elevator lift move.

Return true to allow the action and false to block it.

object CanElevatorLiftMove(ElevatorLift elevatorLift)
Works — the game method in this build is the one the hook was written for.

Parameters

elevatorLift
ElevatorLift

Return value

objectThe returned value replaces the game result; null lets the game decide.

Example

object — you can affect the game: return a value to change or cancel the action.

private object CanElevatorLiftMove(ElevatorLift elevatorLift)
{
    Puts("CanElevatorLiftMove");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // your value instead of the game result
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
bool ElevatorLift.CanMove()

Passes: ElevatorLift elevatorLift

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll

Where it is called (this branch's game code)

public bool CanMove()
{
	object returnvar = Interface.CallHook("CanElevatorLiftMove", this);
	if (returnvar is bool)
	{
		return (bool)returnvar;
	}
	if (VehicleTrigger.HasContents && VehicleTrigger.entityContents != null)
	{
		foreach (BaseEntity entityContent in VehicleTrigger.entityContents)
		{
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.