CanSeeStash
OxideCarbonEntityCalled to determine whether to see stash.
Return true to allow the action and false to block it.
object CanSeeStash(BasePlayer basePlayer, StashContainer entity)Works — the game method in this build is the one the hook was written for.
Parameters
- basePlayer
- BasePlayer
- entity
- StashContainer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object CanSeeStash(BasePlayer basePlayer, StashContainer entity)
{
Puts("CanSeeStash");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.CheckStashRevealInvoke()
Passes: BasePlayer basePlayer, StashContainer entity
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, l1.Entity)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
{
nearbyStashes.RemoveAt(i);
}
else if (nearbyStash.Entity.IsHidden() && nearbyStash.Entity.PlayerInRange(this))
{
nearbyStash.LookingAtTime += StashContainer.PlayerDetectionTickRate;
if (nearbyStash.LookingAtTime >= nearbyStash.Entity.uncoverTime)
{
if (Interface.CallHook("CanSeeStash", this, nearbyStash.Entity) != null)
{
return;
}
nearbyStash.Entity.SetHidden(isHidden: false);
Analytics.Azure.OnStashRevealed(this, nearbyStash.Entity);
}
}
else
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.