CanUseHelicopter
OxideCarbonVehicleCalled to determine whether to use helicopter.
Return true to allow the action and false to block it.
object CanUseHelicopter(BasePlayer player, CH47HelicopterAIController cH47HelicopterAIController)Works — the game method in this build is the one the hook was written for.
Parameters
- player
- BasePlayer
- cH47HelicopterAIController
- CH47HelicopterAIController
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object CanUseHelicopter(BasePlayer player, CH47HelicopterAIController cH47HelicopterAIController)
{
Puts("CanUseHelicopter");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void CH47HelicopterAIController.AttemptMount(BasePlayer, bool)
Passes: BasePlayer player, CH47HelicopterAIController cH47HelicopterAIController
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
public override void AttemptMount(BasePlayer player, bool doMountChecks = true)
{
if (Interface.CallHook("CanUseHelicopter", player, this) != null)
{
return;
}
if (player.IsNpc || player.IsAdmin)
{
base.AttemptMount(player, doMountChecks);
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.