RustTip

IOnPlayerBanned

OxidePlayer
void IOnPlayerBanned(Network.Connection connection, AuthResponse Status)
Works — the game method in this build is the one the hook was written for.

Parameters

connection
Network.Connection
Status
AuthResponse

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void IOnPlayerBanned(Network.Connection connection, AuthResponse Status)
{
    Puts("IOnPlayerBanned");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void ServerMgr.OnValidateAuthTicketResponse(ulong, ulong, AuthResponse)

Passes: Network.Connection connection, AuthResponse Status

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (l1, a2)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
	Debug.LogWarning($"Steam gave us a 'ok' ticket response for already connected id {SteamId}");
	return;
case AuthResponse.TimedOut:
	return;
case AuthResponse.VACBanned:
case AuthResponse.PublisherBanned:
	if (!bannedPlayerNotices.Contains(SteamId))
	{
		Interface.CallHook("IOnPlayerBanned", connection, Status);
		ConsoleNetwork.BroadcastToAllClients("chat.add", 2, 0, "<color=#fff>SERVER</color> Kicking " + connection.username.EscapeRichText() + " (banned by anticheat)");
		bannedPlayerNotices.Add(SteamId);
	}
	break;
}
Debug.Log($"Kicking {connection.ipaddress}/{connection.userid}/{connection.username} (Steam Status \"{Status.ToString()}\")");
connection.authStatusSteam = Status.ToString();
Net.sv.Kick(connection, "Steam: " + Status);
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.