RustTip

IOnRconInitialize

OxideServer
object IOnRconInitialize()
Works — the game method in this build is the one the hook was written for.

Parameters

No parameters.

Return value

objectReturn a value of the method's result type and the game returns it immediately; null continues as usual.

Example

object — you can affect the game: return a value to change or cancel the action.

private object IOnRconInitialize()
{
    Puts("IOnRconInitialize");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return null; // null — the game continues as usual
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void Facepunch.RCon.Initialize()

Passes: —

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: NoneAssembly-CSharp.dll

Where it is called (this branch's game code)

public static void Initialize()
{
	if (Interface.CallHook("IOnRconInitialize") != null)
	{
		return;
	}
	if (Port == 0)
	{
		Port = Server.port;
	}
	Password = CommandLine.GetSwitch("-rcon.password", CommandLine.GetSwitch("+rcon.password", ""));
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.