RustTip

IOnRunCommandLine

OxideServer
object IOnRunCommandLine()
Works — the game method in this build is the one the hook was written for.

Parameters

No parameters.

Return value

objectReturn a value of the method's result type and the game returns it immediately; null continues as usual.

Example

object — you can affect the game: return a value to change or cancel the action.

private object IOnRunCommandLine()
{
    Puts("IOnRunCommandLine");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return null; // null — the game continues as usual
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void ConsoleSystem.UpdateValuesFromCommandLine()

Passes: —

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: NoneFacepunch.Console.dll

Where it is called (this branch's game code)

public static void UpdateValuesFromCommandLine()
{
	if (Interface.CallHook("IOnRunCommandLine") != null)
	{
		return;
	}
	foreach (KeyValuePair<string, string> @switch in CommandLine.GetSwitches())
	{
		string text = @switch.Value;
		if (text == "")
		{
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.