OnAIBrainStateSwitched
OxideCarbonNPCCalled when an AI brAIn state is switched.
void OnAIBrainStateSwitched(BaseAIBrain baseAIBrain, BaseAIBrain.BasicAIState currentState)Works — the game method in this build is the one the hook was written for.
Parameters
- baseAIBrain
- BaseAIBrain
- currentState
- BaseAIBrain.BasicAIState
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnAIBrainStateSwitched(BaseAIBrain baseAIBrain, BaseAIBrain.BasicAIState currentState)
{
Puts("OnAIBrainStateSwitched");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
bool BaseAIBrain.SwitchToState(BaseAIBrain.BasicAIState, int)
Passes: BaseAIBrain baseAIBrain, BaseAIBrain.BasicAIState currentState
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, this.CurrentState)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.