RustTip

OnActiveItemChanged

OxideCarbonPlayer

Called when an active item is changed.

void OnActiveItemChanged(BasePlayer basePlayer, Item local1, Item local2)
Works — the game method in this build is the one the hook was written for.

Parameters

basePlayer
BasePlayer
local1
Item
local2
Item

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnActiveItemChanged(BasePlayer basePlayer, Item local1, Item local2)
{
    Puts("OnActiveItemChanged");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void BasePlayer.UpdateActiveItem(ItemId)

Passes: BasePlayer basePlayer, Item local1, Item local2

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l1, l2)Assembly-CSharp.dll

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.