RustTip

OnActiveTelephoneUpdated

OxidePlayer
void OnActiveTelephoneUpdated(BasePlayer basePlayer, PhoneController t)
Works — the game method in this build is the one the hook was written for.

Parameters

basePlayer
BasePlayer
t
PhoneController

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnActiveTelephoneUpdated(BasePlayer basePlayer, PhoneController t)
{
    Puts("OnActiveTelephoneUpdated");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void BasePlayer.SetActiveTelephone(PhoneController)

Passes: BasePlayer basePlayer, PhoneController t

WorksReturnBehavior: ContinueArgumentBehavior: AllAssembly-CSharp.dll

Where it is called (this branch's game code)

public void SetActiveTelephone(PhoneController t)
{
	activeTelephone = t;
Interface.CallHook("OnActiveTelephoneUpdated", this, t);
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.