RustTip

OnAnalysisComplete

OxideCarbonEntity

Called when analysis complete occurs.

void OnAnalysisComplete(SurveyCrater surveyCrater, BasePlayer player)
Works — the game method in this build is the one the hook was written for.

Parameters

surveyCrater
SurveyCrater
player
BasePlayer

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnAnalysisComplete(SurveyCrater surveyCrater, BasePlayer player)
{
    Puts("OnAnalysisComplete");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void SurveyCrater.AnalysisComplete(BaseEntity.RPCMessage)

Passes: SurveyCrater surveyCrater, BasePlayer player

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, a0.player)Assembly-CSharp.dll

Where it is called (this branch's game code)

[RPC_Server]
public void AnalysisComplete(RPCMessage msg)
{
Interface.CallHook("OnAnalysisComplete", this, msg.player);
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.