OnBuyVendingItem
OxideCarbonVendingCalled when buy vending item occurs.
object OnBuyVendingItem(VendingMachine vendingMachine, BasePlayer player, int local0, int local1)Works — the game method in this build is the one the hook was written for.
Parameters
- vendingMachine
- VendingMachine
- player
- BasePlayer
- local0
- int
- local1
- int
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnBuyVendingItem(VendingMachine vendingMachine, BasePlayer player, int local0, int local1)
{
Puts("OnBuyVendingItem");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void VendingMachine.BuyItem(BaseEntity.RPCMessage)
Passes: VendingMachine vendingMachine, BasePlayer player, int local0, int local1
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0.player, l0, l1)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
}
int num = rpc.read.Int32();
int numberOfTransactions = rpc.read.Int32();
if (IsVending())
{
rpc.player.ShowToast(GameTip.Styles.Red_Normal, WaitForVendingMessage, false);
return;
}
if (Interface.CallHook("OnBuyVendingItem", this, rpc.player, num, numberOfTransactions) != null)
{
return;
}
int num2 = 0;
for (int i = 0; i < sellOrders.sellOrders.Count; i++)
{
ItemDefinition itemDefinition = ItemManager.FindItemDefinition(sellOrders.sellOrders[i].itemToSellID);
ItemDefinition itemDefinition2 = ItemManager.FindItemDefinition(sellOrders.sellOrders[i].currencyID);
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.