OnCodeEntered
OxideCarbonStructureCalled when a code is entered.
object OnCodeEntered(CodeLock codeLock, BasePlayer player, string local0)Works — the game method in this build is the one the hook was written for.
Parameters
- codeLock
- CodeLock
- player
- BasePlayer
- local0
- string
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnCodeEntered(CodeLock codeLock, BasePlayer player, string local0)
{
Puts("OnCodeEntered");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void CodeLock.UnlockWithCode(BaseEntity.RPCMessage)
Passes: CodeLock codeLock, BasePlayer player, string local0
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0.player, l0)Assembly-CSharp.dll
Where it is called (this branch's game code)
// …
[RPC_Server.MaxDistance(3f, CheckParent = true)]
private void UnlockWithCode(RPCMessage rpc)
{
if (!rpc.player.CanInteract() || !IsLocked() || IsCodeEntryBlocked())
{
return;
}
string text = rpc.read.String();
if (Interface.CallHook("OnCodeEntered", this, rpc.player, text) != null)
{
return;
}
bool flag = text == guestCode;
bool flag2 = text == code;
if (!(text == code) && (!hasGuestCode || !(text == guestCode)))
{
if (Time.realtimeSinceStartup > lastWrongTime + 60f)
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.