RustTip

OnCollectiblePickedup

OxideCarbonResource

Called when collectible pickedup occurs.

void OnCollectiblePickedup(CollectibleEntity collectibleEntity, BasePlayer reciever, Item local9)
Works — the game method in this build is the one the hook was written for.

Parameters

collectibleEntity
CollectibleEntity
reciever
BasePlayer
local9
Item

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnCollectiblePickedup(CollectibleEntity collectibleEntity, BasePlayer reciever, Item local9)
{
    Puts("OnCollectiblePickedup");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void CollectibleEntity.DoPickup(BasePlayer, bool)

Passes: CollectibleEntity collectibleEntity, BasePlayer reciever, Item local9

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, a0, l9)Assembly-CSharp.dll

Where it is called (this branch's game code)

// …
	}
	if ((bool)reciever)
	{
		Analytics.Azure.OnGatherItem(item.info.shortname, item.amount, this, reciever);
		reciever.GiveItem(item, GiveItemReason.ResourceHarvested, GiveItemOptions.BackpackOverflow);
	}
	else
	{
		Interface.CallHook("OnCollectiblePickedup", this, reciever, item);
		item.Drop(transform.position + Vector3.up * 0.5f, Vector3.up);
	}
}
itemList = null;
if (pickupEffect.isValid)
{
	Effect.server.Run(pickupEffect.resourcePath, transform.position, transform.up);
}
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.