OnCollectiblePickup
OxideCarbonResourceCalled when a collectible is picked up.
object OnCollectiblePickup(CollectibleEntity collectibleEntity, BasePlayer reciever, bool eat)Works — the game method in this build is the one the hook was written for.
Parameters
- collectibleEntity
- CollectibleEntity
- reciever
- BasePlayer
- eat
- bool
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnCollectiblePickup(CollectibleEntity collectibleEntity, BasePlayer reciever, bool eat)
{
Puts("OnCollectiblePickup");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void CollectibleEntity.DoPickup(BasePlayer, bool)
Passes: CollectibleEntity collectibleEntity, BasePlayer reciever, bool eat
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0, a1)Assembly-CSharp.dll
Where it is called (this branch's game code)
public void DoPickup(BasePlayer reciever, bool eat = false)
{
if (itemList == null)
{
return;
}
if (Interface.CallHook("OnCollectiblePickup", this, reciever, eat) != null)
{
return;
}
float num = ((reciever.modifiers != null) ? reciever.modifiers.GetValue(Modifier.ModifierType.Collectible_DoubleYield) : 0f);
bool flag = num != 0f && Random.value < num;
ItemAmount[] array = itemList;
foreach (ItemAmount itemAmount in array)
{
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.