RustTip

OnContainerDropItems

OxideCarbonEntity

Called when container drop items occurs.

object OnContainerDropItems(ItemContainer container)
Works — the game method in this build is the one the hook was written for.

Parameters

container
ItemContainer

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnContainerDropItems(ItemContainer container)
{
    Puts("OnContainerDropItems");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void DropUtil.DropItems(ItemContainer, Vector3)

Passes: ItemContainer container

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0)Assembly-CSharp.dll

Where it is called (this branch's game code)

public static void DropItems(ItemContainer container, Vector3 position)
{
	if (!Server.dropitems || container == null || container.itemList == null)
	{
		return;
	}
	if (Interface.CallHook("OnContainerDropItems", container) != null)
	{
		return;
	}
	float num = 0.25f;
	Item[] array = container.itemList.ToArray();
	foreach (Item item in array)
	{
		float num2 = Random.Range(0f, 2f);
// …

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.