OnContainerDropItems
OxideCarbonEntityCalled when container drop items occurs.
object OnContainerDropItems(ItemContainer container)Works — the game method in this build is the one the hook was written for.
Parameters
- container
- ItemContainer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnContainerDropItems(ItemContainer container)
{
Puts("OnContainerDropItems");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void DropUtil.DropItems(ItemContainer, Vector3)
Passes: ItemContainer container
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (a0)Assembly-CSharp.dll
Where it is called (this branch's game code)
public static void DropItems(ItemContainer container, Vector3 position)
{
if (!Server.dropitems || container == null || container.itemList == null)
{
return;
}
if (Interface.CallHook("OnContainerDropItems", container) != null)
{
return;
}
float num = 0.25f;
Item[] array = container.itemList.ToArray();
foreach (Item item in array)
{
float num2 = Random.Range(0f, 2f);
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.