OnCrateLanded
OxideCarbonEntityCalled when a crate is landed.
Use this to scale timing based on context, player state, or location.
void OnCrateLanded(HackableLockedCrate hackableLockedCrate)Works — the game method in this build is the one the hook was written for.
Parameters
- hackableLockedCrate
- HackableLockedCrate
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnCrateLanded(HackableLockedCrate hackableLockedCrate)
{
Puts("OnCrateLanded");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void HackableLockedCrate.LandCheck()
Passes: HackableLockedCrate hackableLockedCrate
WorksReturnBehavior: ContinueArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
public void LandCheck()
{
if (!hasLanded && Physics.Raycast(new Ray(transform.position + Vector3.up * 0.5f, Vector3.down), out var hitInfo, 1f, 1084293377))
{
Effect.server.Run(landEffect.resourcePath, hitInfo.point, Vector3.up);
hasLanded = true;
Interface.CallHook("OnCrateLanded", this);
CancelInvoke(LandCheck);
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.