OnDemoRecordingStart
OxideCarbonPlayerCalled when a demo recording starts.
object OnDemoRecordingStart(string local0, BasePlayer basePlayer)Works — the game method in this build is the one the hook was written for.
Parameters
- local0
- string
- basePlayer
- BasePlayer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnDemoRecordingStart(string local0, BasePlayer basePlayer)
{
Puts("OnDemoRecordingStart");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.StartServerDemoRecording()
Passes: string local0, BasePlayer basePlayer
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (l0, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
public void StartServerDemoRecording()
{
if (net != null && net.connection != null && !net.connection.IsRecording)
{
string text = $"demos/{UserIDString}/{DateTime.Now:yyyy-MM-dd-hhmmss}.dem";
if (Interface.CallHook("OnDemoRecordingStart", text, this) != null)
{
return;
}
Debug.Log(ToString() + " recording started: " + text);
net.connection.StartRecording(text, new Demo.Header
{
version = Demo.Version,
level = SceneManager.GetActiveScene().name,
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.