OnDemoRecordingStop
OxideCarbonPlayerCalled when a demo recording stops.
object OnDemoRecordingStop(object RecordFilename, BasePlayer basePlayer)Works — the game method in this build is the one the hook was written for.
Parameters
- RecordFilename
- object
- basePlayer
- BasePlayer
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnDemoRecordingStop(object RecordFilename, BasePlayer basePlayer)
{
Puts("OnDemoRecordingStop");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.StopServerDemoRecording()
Passes: object RecordFilename, BasePlayer basePlayer
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this.net.connection.RecordFilename, this)Assembly-CSharp.dll
Where it is called (this branch's game code)
public void StopServerDemoRecording()
{
if (net != null && net.connection != null && net.connection.IsRecording)
{
if (Interface.CallHook("OnDemoRecordingStop", this.net.connection.RecordFilename, this) != null)
{
return;
}
Debug.Log(ToString() + " recording stopped: " + net.connection.RecordFilename);
net.connection.StopRecording();
CancelInvoke(actionMonitorServerDemoRecording);
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.