RustTip

OnEntityControl

OxideElectronic
object OnEntityControl(AutoTurret autoTurret, ulong playerID)
object OnEntityControl(PoweredRemoteControlEntity poweredRemoteControlEntity, ulong playerID)
object OnEntityControl(RemoteControlEntity remoteControlEntity, ulong playerID)
Works — the game method in this build is the one the hook was written for.

Parameters

autoTurret
AutoTurret
playerID
ulong

Return value

objectReturn a value of the method's result type and the game returns it immediately; null continues as usual.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnEntityControl(AutoTurret autoTurret, ulong playerID)
{
    Puts("OnEntityControl");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return null; // null — the game continues as usual
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point 1

Rust.opj (Oxide)
bool AutoTurret.CanControl(ulong)

Passes: AutoTurret autoTurret, ulong playerID

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll

Where it is called (this branch's game code)

public virtual bool CanControl(ulong playerID)
{
	object returnvar = Interface.CallHook("OnEntityControl", this, playerID);
	if (returnvar is bool)
	{
		return (bool)returnvar;
	}
	if (booting)
	{
		return false;
	}
// …

Injection point 2

Rust.opj (Oxide)
bool PoweredRemoteControlEntity.CanControl(ulong)

Passes: PoweredRemoteControlEntity poweredRemoteControlEntity, ulong playerID

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll

Where it is called (this branch's game code)

public virtual bool CanControl(ulong playerID)
{
	object returnvar = Interface.CallHook("OnEntityControl", this, playerID);
	if (returnvar is bool)
	{
		return (bool)returnvar;
	}
	if (!IsPowered())
	{
		return IsStatic();
	}
// …

Injection point 3

Rust.opj (Oxide)
bool RemoteControlEntity.CanControl(ulong)

Passes: RemoteControlEntity remoteControlEntity, ulong playerID

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: AllAssembly-CSharp.dll

Where it is called (this branch's game code)

public virtual bool CanControl(ulong playerID)
{
	object returnvar = Interface.CallHook("OnEntityControl", this, playerID);
	if (returnvar is bool)
	{
		return (bool)returnvar;
	}
	return true;
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.