OnFireworkDesignChanged
OxideCarbonFireworkCalled when a firework design is changed.
void OnFireworkDesignChanged(PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player)Works — the game method in this build is the one the hook was written for.
Parameters
- patternFirework
- PatternFirework
- local0
- ProtoBuf.PatternFirework.Design
- player
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnFireworkDesignChanged(PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player)
{
Puts("OnFireworkDesignChanged");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void PatternFirework.ServerSetFireworkDesign(BaseEntity.RPCMessage)
Passes: PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player
WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0, a0.player)Assembly-CSharp.dll
Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.