RustTip

OnFireworkDesignChanged

OxideCarbonFirework

Called when a firework design is changed.

void OnFireworkDesignChanged(PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player)
Works — the game method in this build is the one the hook was written for.

Parameters

patternFirework
PatternFirework
local0
ProtoBuf.PatternFirework.Design
player
BasePlayer

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnFireworkDesignChanged(PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player)
{
    Puts("OnFireworkDesignChanged");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void PatternFirework.ServerSetFireworkDesign(BaseEntity.RPCMessage)

Passes: PatternFirework patternFirework, ProtoBuf.PatternFirework.Design local0, BasePlayer player

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0, a0.player)Assembly-CSharp.dll

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.