OnFogOfWarStale
OxideCarbonPlayervoid OnFogOfWarStale(BasePlayer basePlayer)Works — the game method in this build is the one the hook was written for.
Parameters
- basePlayer
- BasePlayer
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnFogOfWarStale(BasePlayer basePlayer)
{
Puts("OnFogOfWarStale");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.OnFogOfWarStale()
Passes: BasePlayer basePlayer
WorksReturnBehavior: ContinueArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
// …
static void ClearFogList(List<uint> l)
{
l.Clear();
for (int i = 0; i < 16; i++)
{
l.Add(0u);
}
}
Interface.CallHook("OnFogOfWarStale", this);
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.