OnFuelAmountCheck
OxideCarbonFuelCalled when fuel amount check occurs.
object OnFuelAmountCheck(EntityFuelSystem entityFuelSystem, Item local0)Works — the game method in this build is the one the hook was written for.
Parameters
- entityFuelSystem
- EntityFuelSystem
- local0
- Item
Return value
objectThe returned value replaces the game result; null lets the game decide.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnFuelAmountCheck(EntityFuelSystem entityFuelSystem, Item local0)
{
Puts("OnFuelAmountCheck");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return default(int); // your value instead of the game result
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
int EntityFuelSystem.GetFuelAmount()
Passes: EntityFuelSystem entityFuelSystem, Item local0
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, l0)Assembly-CSharp.dll
Where it is called (this branch's game code)
public int GetFuelAmount()
{
Item fuelItem = GetFuelItem();
object returnvar = Interface.CallHook("OnFuelAmountCheck", this, fuelItem);
if (returnvar is int)
{
return (int)returnvar;
}
if (fuelItem == null || fuelItem.amount < 1)
{
return 0;
}
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.