OnHelicopterDropCrate
OxideCarbonVehicleCalled when helicopter drop crate occurs.
Use this to scale timing based on context, player state, or location.
void OnHelicopterDropCrate(CH47HelicopterAIController cH47HelicopterAIController)Works — the game method in this build is the one the hook was written for.
Parameters
- cH47HelicopterAIController
- CH47HelicopterAIController
Return value
voidThe return value is ignored — the hook only notifies.
Example
private void OnHelicopterDropCrate(CH47HelicopterAIController cH47HelicopterAIController)
{
Puts("OnHelicopterDropCrate");
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void CH47HelicopterAIController.DropCrate()
Passes: CH47HelicopterAIController cH47HelicopterAIController
WorksReturnBehavior: ContinueArgumentBehavior: JustThisAssembly-CSharp.dll
Where it is called (this branch's game code)
// …
{
if (numCrates > 0)
{
Vector3 pos = transform.position + Vector3.down * 5f;
Quaternion rot = Quaternion.Euler(0f, Random.Range(0f, 360f), 0f);
BaseEntity baseEntity = GameManager.server.CreateEntity(lockedCratePrefab.resourcePath, pos, rot);
if ((bool)baseEntity)
{
Interface.CallHook("OnHelicopterDropCrate", this);
baseEntity.SendMessage("SetWasDropped");
baseEntity.Spawn();
}
numCrates--;
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.