RustTip

OnHelicopterDropDoorOpen

OxideCarbonVehicle

Called when a helicopter drop door is opened.

object OnHelicopterDropDoorOpen(CH47HelicopterAIController cH47HelicopterAIController)
Works — the game method in this build is the one the hook was written for.

Parameters

cH47HelicopterAIController
CH47HelicopterAIController

Return value

objectReturn non-null to cancel the game action.

Example

object — you can affect the game: return a value to change or cancel the action.

private object OnHelicopterDropDoorOpen(CH47HelicopterAIController cH47HelicopterAIController)
{
    Puts("OnHelicopterDropDoorOpen");

    // change nothing — the game continues as usual
    return null;

    // to affect the game:
    // return false; // non-null cancels the game action
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void CH47HelicopterAIController.SetDropDoorOpen(bool)

Passes: CH47HelicopterAIController cH47HelicopterAIController

WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThisAssembly-CSharp.dll

Where it is called (this branch's game code)

public void SetDropDoorOpen(bool open)
{
	if (Interface.CallHook("OnHelicopterDropDoorOpen", this) != null)
	{
		return;
	}
	using FlagsUpdateScope flagsUpdateScope = StartSetFlags(FlagsUpdateMode.SendNetworkUpdate);
	flagsUpdateScope.Set(Flags.Reserved8, open);
}

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.