RustTip

OnLiquidWeaponFired

OxideCarbonWeapon

Called when a liquid weapon is fired.

void OnLiquidWeaponFired(LiquidWeapon liquidWeapon, BasePlayer local0)
Works — the game method in this build is the one the hook was written for.

Parameters

liquidWeapon
LiquidWeapon
local0
BasePlayer

Return value

voidThe return value is ignored — the hook only notifies.

Example

private void OnLiquidWeaponFired(LiquidWeapon liquidWeapon, BasePlayer local0)
{
    Puts("OnLiquidWeaponFired");
}

Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.

Injection point

Rust.opj (Oxide)
void LiquidWeapon.StartFiring(BaseEntity.RPCMessage)

Passes: LiquidWeapon liquidWeapon, BasePlayer local0

WorksReturnBehavior: ContinueArgumentBehavior: UseArgumentString (this, l0)Assembly-CSharp.dll

Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.