OnLivestockAnimalClaim
OxideAnimalobject OnLivestockAnimalClaim(Rust.Ai.Gen2.LivestockAnimal livestockAnimal, HitchTrough trough)Works — the game method in this build is the one the hook was written for.
Parameters
- livestockAnimal
- Rust.Ai.Gen2.LivestockAnimal
- trough
- HitchTrough
Return value
objectReturn a value of the method's result type and the game returns it immediately; null continues as usual.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnLivestockAnimalClaim(Rust.Ai.Gen2.LivestockAnimal livestockAnimal, HitchTrough trough)
{
Puts("OnLivestockAnimalClaim");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return null; // null — the game continues as usual
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void Rust.Ai.Gen2.LivestockAnimal.ClaimByTrough(HitchTrough)
Passes: Rust.Ai.Gen2.LivestockAnimal livestockAnimal, HitchTrough trough
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, a0)Assembly-CSharp.dll
Where it is called (this branch's game code)
public void ClaimByTrough(HitchTrough trough)
{
if (!(trough == null) && trough.OwnerID != 0L)
{
if (Interface.CallHook("OnLivestockAnimalClaim", this, trough) != null)
{
return;
}
SetOwner(trough.OwnerID, OwnerChangeReason.Trough);
AdoptHomeOf(trough);
}
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.