OnMapMarkersClear
OxideCarbonPlayerCalled when map markers clear occurs.
object OnMapMarkersClear(BasePlayer basePlayer, List<ProtoBuf.MapNote> pointsOfInterest)Works — the game method in this build is the one the hook was written for.
Parameters
- basePlayer
- BasePlayer
- pointsOfInterest
- List<ProtoBuf.MapNote>
Return value
objectReturn non-null to cancel the game action.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnMapMarkersClear(BasePlayer basePlayer, List<ProtoBuf.MapNote> pointsOfInterest)
{
Puts("OnMapMarkersClear");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return false; // non-null cancels the game action
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
void BasePlayer.Server_ClearMapMarkers(BaseEntity.RPCMessage)
Passes: BasePlayer basePlayer, List<ProtoBuf.MapNote> pointsOfInterest
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: UseArgumentString (this, this.State.pointsOfInterest)Assembly-CSharp.dll
Where it is called (this branch's game code)
[RPC_Server]
[RPC_Server.FromOwner]
[RPC_Server.CallsPerSecond(1uL)]
public void Server_ClearMapMarkers(RPCMessage msg)
{
if (Interface.CallHook("OnMapMarkersClear", this, this.State.pointsOfInterest) != null)
{
return;
}
ServerCurrentDeathNote?.Dispose();
ServerCurrentDeathNote = null;
if (State.pointsOfInterest != null)
{
foreach (MapNote item in State.pointsOfInterest)
// …Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.