OnMaxStackable
OxideCarbonItemCalled when max stackable occurs.
object OnMaxStackable(Item item)Works — the game method in this build is the one the hook was written for.
Parameters
- item
- Item
Return value
objectThe returned value replaces the game result; null lets the game decide.
Example
object — you can affect the game: return a value to change or cancel the action.
private object OnMaxStackable(Item item)
{
Puts("OnMaxStackable");
// change nothing — the game continues as usual
return null;
// to affect the game:
// return default(int); // your value instead of the game result
}Works in both Oxide and Carbon: Carbon loads Oxide plugins as is.
Injection point
Rust.opj (Oxide)
int Item.MaxStackable()
Passes: Item item
WorksReturnBehavior: ExitWhenValidTypeArgumentBehavior: JustThis (this => l0)Assembly-CSharp.dll
Where it is called (this branch's game code)
public int MaxStackable()
{
int num = info.stackable;
if (parent != null && parent.maxStackSize > 0)
{
num = ((!parent.allowItemsToIncreaseToMaxStackSize) ? Mathf.Min(parent.maxStackSize, num) : Mathf.Max(parent.maxStackSize, num));
}
object returnvar = Interface.CallHook("OnMaxStackable", this);
if (returnvar is int)
{
return (int)returnvar;
}
return num;
}Sources: Rust.opj from OxideMod/Oxide.Rust (MIT) and hook metadata of the Carbon documentation (MIT). Method code is decompiled from this branch's server.